Ready for 2 days of inspirational talks in NYC and rooftop networking party https://t.co/Q9F6aj71mo #AwwwardsNYC #UXdesign #Wearables #VR
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Interaction Design Trends 2015 & 2016 https://t.co/hjqsVXHkrU #UX
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The Nielsen Norman Group published a fairly good article about the usefulness of the Apple Watch UI, with some good hints on how to design a useful UI for those SmartWatches and not to do an app because you think you have to, because everybody does it right now.
“History repeats itself:
- The lesson of the 1990s was that a website was not a glossy brochure, nor a TV show.
- The lesson of the 2010s was that a mobile phone is not just a smaller computer.
- Maybe the third time will be the charm — say it out loud: a watch is not a smaller phone.”
It’s also about content design and the flaws of a small screen. Nice read and helpful to see this new gadget in a more human relevant way.
Just bought the book “Lean UK” from Jeff Gothelf (O’Reilley). The basic idea behind it is to apply the principles of lean startups to defining better user experience. There are also good internet posts about this topic in the internet, e.g. on User Experience Engineering.
I will post updates on viable info.
PS: this is my very first eBook. I’m curious to see the advantages and disadvantages of this format while reading on my iPad.
A very interesting talk about the possibilities of implementing a highly accessible app for blind persons on the iOS-platform. The main purpose of the demonstrated app is to read out text in the area the person is located.
Frank Wippich (Blindsight) talked about the advantages of the iOS-platform. Maybe Android caught up with that, but it sounded pretty amazing what visually impaired could do with an iPhone at hand.